The City of Everwar > TURRA EQUIPMENT FOUND HERE: Kadda'dea, the foe slayer, Ring of Protection, Wrath of the Gnome, greaves of the righteous, gauntlets of chivalry, a blessed wristguard, sword of the guardian, Turrian war banner, anklets of power (invisible), mask of the righteous (invisible), some other garbage Turrian recall scrolls can be found in the abenos scroll shop > 7s3e2sd27wne2n3e4n4e3n2w2n3e2n Before going in to Turra, it is best to have a lvl 50 group invis, since the mobs are aggro evil – some may be agro neutral too. ------------------------------------------------------------------------------------------------------------ Mt. Everwar Side From Turrian recall point: 4e;open gate;3e;open wood;e;open gate;5e2nen2uwunuenuwnnwn – this room (Before the hall) is a regen room n2w – (king has key to human guy) ring is all w of regen room gnome elders have 190k xp and 300 hp ------------------------------------------------------------------------------------------------------------ From Turrian Recall point: 2e2ne Kaddar the armorer: f all the dwarves in the realms none can match up to the ability of Kaddar to make weapons. For more than three-hundred years Kaddar has been creating the finest weapons and armor. He didn't see the need to assist his fellow dwarves in taking the mountain hoping that siding with the humans and staying in the city would save his business and the relations with the humans. Alas the city has closed down his business and taken all of his weapons and any more that he makes to help them win the war. Held in his massive hands is his greatest creation, the axe Kaddadea, the foe slayer. Kaddar the armorer is in excellent condition. Kaddar the armorer is using: Kadda'dea, the foe slayer ------------------------------------------------------------------------------------------------------------ From Turrian recall point, 4w pick gate open gate Everything past here is pfe. Before you venture through the gates of the great Turrian Castle, be aware that from here on invis will only protect you against some mobs. All of the main bosses (King Turra, Darlandin, and Crenshin) are aggro, and Crenshin wanders, but he’s usually easy to avoid until you are ready to do him. The elite guards in this area also see through invis and triple enshroud thru sanc (low hitroll) – these mobs however can easily be blinded due to them having crappy warrior saves. 3w pick double open double uw This room I will label the Elrond Rules Room (ERR) it is also portable, so like place PPs or something here. From here, west is King Turra the XIV himself, and his old buddy Darlandin is sitting by his side (makes ya wonder don’t it – king and advisor, side by side, no queen ;) ). Chrenshin usually wanders n of ERR, and actually loads in the tower room 2n3u. Also wandering in this area is a captain of the guard. On him is a key to a safe room that is 2s3u. This room can be used to sit a summoner if you choose to steal. There are several ways to go about running this area. The most obvious way of course is to bring in a group to kill every thing. For this you would need 4 revivers and a few hitter types. A high hp tank is highly recommended, for instance a lvl 50 wolf Shadow Dancer with 1300 hps who should rule the mud. When running the group through the area, send the dancers or whatnot forward to blind the elite guards that may pose a threat to the group. A favorable alternative to beating the shit outta everything with a fairly large group is thieving. A lvl 50 thief and a lvl 50 cleric can easily steal the anklets and the mask. King T himself is also, if my memory serves me, thievable…for king T, this is where the safe room in the south tower is useful. Stick a the cleric and maybe a mage or whatever in this room and have the thief string something like: op trap;d;close trap;d;d;n;n;gs going;w;steal king He is obviously harder to steal from and more clerics may be necessary. King Turra: Lvl 50 warrior/ranger, 3x mutilate The name of Turra is given to all kings no matter if that was their real name or not before becoming king. This Turra is in his mid-fourties and became king after his uncle, King Turra XIII had gone mad and jumped from one of the great towers. The constant state of war has put the king in a very bad position that none of the kings has been able to get away from. King Turra XIV is in excellent condition. King Turra XIV is using: greaves of the righteous gauntlets of chivalry a blessed wristguard sword of the guardian Turrian war banner Crenshin: lvl 50 mage, 3x enshroud/charge, low hitroll Crenshin while also one of the advisors to the king is also the acting mage since Kevictiz hasn't been seen for some time. He does not care for any other race but humans and is secretly helping the human army on the mountain. Crenshin, the kings advisor. is in excellent condition. Crenshin is using: anklets of power (invisible) Darlandin: Lvl 50 sk, 3x enshroud Darlandin was the advisor to the current Turra's father when he was king and also acts as the high priest for all ceremonial occasions. He does not trust Crenshin and attempts to pursuade the king to ignore Crenshin. Darlandin, Turra's advisor is in excellent condition. Darlandin, Turra's advisor is using: mask of the righteous (invisible) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Object 'a blessed wristguard', Item type: ARMOR Item will give you following abilities: NOBITS Item is: MAGIC BLESS !EVIL !MAGE !CLERIC !THIEF !SELL !ASSASSIN !DEATH_KN !SHAD_DANC !DRACONIAN !OGRE Weight: 3, Value: 456000, Rent: 500 AC apply: 8 Can affect you as : Affects: MAXHIT By 10 Affects: HITROLL By 1 Affects: DAMROLL By 3 Object 'anklets of power', Item type: OTHER Item will give you following abilities: NOBITS Item is: !DONATE INVISIBLE MAGIC !GOOD !THIEF !WARRIOR !SELL !RANGER !SOLAMN_KN Weight: 2, Value: 234000, Rent: 410 Values not used for this item. Can affect you as : Affects: DEX By 1 Affects: MAXMANA By 25 Affects: DAMROLL By 2 Object 'mask of the righteous', Item type: OTHER Item will give you following abilities: NOBITS Item is: !DONATE INVISIBLE MAGIC !MAGE !THIEF !WARRIOR !SELL !RANGER !ASSASSIN !SHOU_LIN !DEATH_KN !SHAD_DANC !DRACONIAN Weight: 1, Value: 65000, Rent: 500 Values not used for this item. Can affect you as : Affects: INT By 2 Affects: WIS By 2 Affects: MAXMANA By 20 Affects: SAVING_SPELL By –2 Object 'a guardians helm', Item type: ARMOR Item will give you following abilities: NOBITS Item is: !DONATE INVISIBLE !EVIL !MAGE !CLERIC !THIEF !ASSASSIN !SHOU_LIN !DEATH_KN !SHAD_DANC !MINOTAUR !GNOME !DRACONIAN !OGRE !FAERIE Weight: 8, Value: 56000, Rent: 700 AC apply: 14 Can affect you as : Affects: MAXHIT By 10 Affects: DAMROLL By 3 Affects: SAVING_SPELL By -1 Object 'gauntlets of chivalry', Item type: ARMOR Item will give you following abilities: NOBITS Item is: !DONATE MAGIC BLESS !EVIL !MAGE !CLERIC !THIEF !SELL !ASSASSIN !SHOU_LIN !DEATH_KN !SHAD_DANC !GNOME !DRACONIAN !HALFLING !FAERIE Weight: 8, Value: 450000, Rent: 810 AC apply: 12 Can affect you as : Affects: STR By 1 Affects: MAXHIT By 20 Affects: DAMROLL By 3 Affects: USELEVEL By 40 Object ‘Turrian war banner’, Item type: OTHER Item will give you following abilities: NOBITS Item is: !DONATE MAGIC BLESS !EVIL !MAGE !CLERIC !THIEF !SELL !ASSASSIN !SHOU_LIN !DEATH_KN !SHAD_DANC !GNOME !DRACONIAN !HALFLING !FAERIE Weight: 8, Value: 450000, Rent: 810 AC apply: 0 Can affect you as : Affects: MAXHIT By 15 Affects: DAMROLL By 4 Affects: MAXMANA By 10